AXUDAS PARA A CONSOLIDACIÓN E ESTRUTURACIÓN DE UNIDADES DE INVESTIGACIÓN COMPETITIVAS.GRC 2022
| Funding entity | Consellería de Educación |
| Main researches | Alejandro Pazos Sierra |
| Type | Proyecto Programas Autonomicos |
| Dates | From 01/01/2022 to 20/11/2025 |
| Department | Computer Science and Information Technologies |
| Knowledgment area | Computational Science and Artificial Intelligence |
| Research | Research group Creative Technologies and Artificial Intelligence |
| Research lines | No data available from Curriculum Management System at UDC. (SUXI). |
| Contacto | UDC directory |
| Orcid id0000-0003-1412-5253 Scopus57205571142 | |
This section shows the teaching given in degrees, masters and other officers studies in last 6 years.
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
| Animation Project | Compulsory | 0 | 0 |
| Audiences and Markets in the Audiovisual Sector | Optional | 0 | 3 |
| Final Year Dissertation | Compulsory | 0 | 79.5 |
| Final Year Dissertation | Compulsory | 0 | 3.5 |
| Master's Dissertation | Compulsory | 0 | 1.5 |
| Production Management in the digital environment | Optional | 0 | 7 |
| Professional and User Technological Context | Optional | 0 | 3 |
| Sound | Compulsory | 0 | 101 |
| Work Placement | Compulsory | 0 | 15 |
| Work Placement | Optional | 0 | 15 |
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
|
Animation Project
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 33.5 |
|
Audiences and Markets in the Audiovisual Sector
Master´s Degree in Journalistic and Audiovisual Production
|
Optional | 0 | 3 |
|
Final Year Dissertation
Degree in Audiovisual Communication
|
Compulsory | 0 | 75.5 |
|
Final Year Dissertation
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 6 |
|
Information Management Models
Master´s Degree in Journalistic and Audiovisual Production
|
Optional | 0 | 7 |
|
Master's Dissertation
Master´s Degree in Designs, Development and Marketing of Videogames
|
Compulsory | 0 | 2.5 |
|
Professional and User Technological Context
Master´s Degree in Journalistic and Audiovisual Production
|
Optional | 0 | 3 |
|
Serious Games
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 30.5 |
|
Work Placement
Degree in Audiovisual Communication
|
Optional | 0 | 22 |
|
Work Placement
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 42 |
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
|
2D Video Games
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 46.5 |
|
2D Video Games
Master´s Degree in Designs, Development and Marketing of Videogames
|
Optional | 0 | 19 |
|
Animation Project
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 33.5 |
|
Final Year Dissertation
Degree in Audiovisual Communication
|
Compulsory | 0 | 23 |
|
Management Models: Writing Organization, Marketing and Audience Analysis
Master´s Degree in Journalistic and Audiovisual Production
|
Optional | 0 | 10 |
|
Sound
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 76 |
|
Work Placement
Degree in Audiovisual Communication
|
Optional | 0 | 1 |
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
|
2D Video Games
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 31.5 |
|
2D Video Games
Master´s Degree in Designs, Development and Marketing of Videogames
|
Optional | 0 | 19 |
|
Animation Project
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 33.5 |
|
Audio
Degree in Audiovisual Communication
|
Compulsory | 0 | 10 |
|
Management Models: Writing Organization, Marketing and Audience Analysis
Master´s Degree in Journalistic and Audiovisual Production
|
Optional | 0 | 10 |
|
Multimedia Creation Tools
Degree in Audiovisual Communication
|
Compulsory | 0 | 30 |
|
Sound
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 76 |
|
Work Placement
Degree in Audiovisual Communication
|
Optional | 0 | 0 |
|
Work Placement
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 0 |
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
|
2D Video Games
Master´s Degree in Designs, Development and Marketing of Videogames
|
Optional | 0 | 10 |
|
Animation Project
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 33.5 |
|
Audio
Degree in Audiovisual Communication
|
Compulsory | 0 | 120 |
|
Multimedia Creation Tools
Degree in Audiovisual Communication
|
Compulsory | 0 | 90 |
|
Sound
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 23 |
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
|
Animation Project
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 33.5 |
|
Audio
Degree in Audiovisual Communication
|
Compulsory | 0 | 104 |
|
Development of Web and Video Content
Degree in Audiovisual Communication
|
Compulsory | 0 | 52 |
|
Multimedia Creation Tools
Degree in Audiovisual Communication
|
Compulsory | 0 | 94 |
Defined tutoring by teacher for 2025/2026 academic course.
| Quarter | Day | Site |
|---|---|---|
| 1st quarter |
Monday
10:00 a 13:00 |
Despacho (previa cita) |
| 1st quarter |
Wednesday
10:00 a 13:00 |
Despacho (previa cita) |
| 2nd quarter |
Tuesday
10:00 a 13:00 |
Despacho (previa cita) |
| 2nd quarter |
Thursday
10:00 a 13:00 |
Despacho (previa cita) |
Directed or codirected by current teacher since 2013 year.
| Aitire |
| Aitire |
| Aitire |
| Aitire |
| BITESHAW |
| BITESHAW |
| BITESHAW |
| Nuno |
| Nuno |
| Pixel Art Environments |
| The Bubble Thief |
| The Bubble Thief |
| Compostela |
| Delight in Monte Rico |
| Delight in Monte Rico |
| Larapetas |
| Larapetas |
| Larapetas |
| Roguelike/bullet hell, spacial themed Video Game Project |
| Roguelike/bullet hell, spacial themed Video Game Project |
| Silver Nights: Coproduction and 3D animation |
| Silver Nights: Coproduction and 3D modeling |
| Silver Nights: Direction and sound design |
| Silver Nights: Visual Development and Aesthetic Exploration |
| Videogame 'Heritage': Concept Art, Modeling and Texturing |
| Videogame 'Heritage': Concept Art, Modeling, Texturing and Interfaces |
| Videogame 'Heritage': Game Development, Programming |
| Videogame 'Heritage': Sound design, Rigging, Layout, Narrative design and Interfaces |
Select merit type and year to query research merits.
AXUDAS PARA A CONSOLIDACIÓN E ESTRUTURACIÓN DE UNIDADES DE INVESTIGACIÓN COMPETITIVAS.GRC 2022
| Funding entity | Consellería de Educación |
| Main researches | Alejandro Pazos Sierra |
| Type | Proyecto Programas Autonomicos |
| Dates | From 01/01/2022 to 20/11/2025 |
Predicción de la percepción estética humana mediante Inteligencia Artificial
| Funding entity | Ministerio de Ciencia e Innovación |
| Type | Proyecto Programas Nacionales |
| Dates | From 01/09/2021 to 31/08/2024 |
Proyecto Colaborativo de Integración de datos Genómicos (CICLOGEN). Técnicas de data mining y docking molecular para análisis de datos integrativos en cáncer de colon.
| Funding entity | Ministerio de Economía, Industria y Competitividad |
| Main researches | Alejandro Pazos Sierra |
| Type | Proyecto Programas Nacionales |
| Dates | From 01/01/2018 to 31/12/2020 |
OBESIDAD Y DIABETES: FACTORES DE RIESGO Y NUEVOS BIOMARCADORES PATOGÉNICOS Y PREDICTIVOS (IBEROBDIA)
| Funding entity | CYTED |
| Main researches | Alberto Cepeda Saez |
| Type | Proyecto Internacional |
| Dates | From 01/01/2018 to 31/12/2020 |
LEXIA
| Funding entity | Critical Software S.A. |
| Main researches | Fernando Jorge Penousal Martins Machado |
| Type | Proyecto Programas Nacionales |
| Dates | From 01/10/2018 to 30/09/2020 |
Axudas para a acreditación, estruturación e mellora de centros de investigación singulares e agrupacións estratéxicas consolidadas do Sistema universitario de Galicia, cofinanciadas polo Fondo Europeo de Desenvolvemento Rexional (Feder), no marco do programa operativo Feder Galicia 2014-2020
| Funding entity | Consellería de Cultura, Educación e Ordenación Universitaria |
| Main researches | Manuel F. González Penedo |
| Type | Proyecto Programas Autonomicos |
| Dates | From 01/01/2016 to 30/11/2019 |
Validation of an Aesthetic Assessment System for Commercial Tasks
| Authors | Nereida Rodriguez-Fernandez, Sara Alvarez-Gonzalez, Iria Santos, Álvaro Torrente-Patiño, Adrian Carballal Mato, Juan Jesús Romero Cardalda |
| Journal | Entropy Vol. 24 Num. 1 (pages 103 to 103) |
Flow Space and the Complexity of Urban Spatial Network State of the Art on Artificial Intelligence in Land-Use Simulation
| Authors | Luz Castro Pena, Penousal Machado, Iria Santos, Nereida Rodriguez-Fernandez, Álvaro Torrente-Patiño, Adrian Carballal Mato |
| Journal | COMPLEXITY |
| DOI | https://doi.org/10.1155/2022/2291508 |
Wi-Fi Handshake: analysis of password patterns in Wi-Fi networks
| Authors | Adrian Carballal Mato, J. Pablo Galego-Carro, Nereida Rodriguez-Fernandez, Carlos Fernandez-Lozano |
| Journal | PeerJ Computer Science (pages 1 to 25) |
| DOI | https://doi.org/10.7717/peerj-cs.1185 |
Towards Automatic Image Enhancement with Genetic Programming and Machine Learning
| Authors | João Nuno Correia, Nereida Rodriguez-Fernandez, Leonardo Vieira, Juan Jesús Romero Cardalda, Penousal Machado |
| Journal | Applied Sciences |
| DOI | https://doi.org/10.3390/app12042212 |
Artificial Neural Networks and Deep Learning in the Visual Arts: a review
| Authors | Iria Santos, Luz Castro Pena, Nereida Rodriguez-Fernandez, Álvaro Torrente-Patiño, Adrian Carballal Mato |
| Journal | NEURAL COMPUTING & APPLICATIONS (pages 1 to 37) |
| DOI | https://doi.org/10.1007/s00521-020-05565-4 |
Artificial Intelligence applied to Conceptual Design. A review of its use in Architecture
| Authors | Luz Castro Pena, Adrian Carballal Mato, Nereida Rodriguez-Fernandez, Iria Santos, Juan Jesús Romero Cardalda |
| Journal | Automation in Construction Vol. 124 |
| DOI | https://doi.org/10.1016/j.autcon.2021.103550 |
A review on machine learning approaches and trends in drug discovery. IF 7.271. Q1
| Authors | Paula Carracedo-Reboredo, Jose Liñares-Blanco, Nereida Rodriguez-Fernandez, Francisco Cedron, Francisco J. Nóvoa, Adrian Carballal Mato, Victor Maojo, Alejandro Pazos, Carlos Fernández Lozano |
| Journal | Computational and Structural Biotechnology Journal Vol. 19 (pages 4538 to 4558) |
Experiments in evolutionary image enhancement with ELAINE
| Authors | Joao Correia, Daniel Lopes, Leonardo Vieira, Nereida Rodriguez-Fernandez, Adrian Carballal Mato, Juan Romero, Penousal Machado |
| Journal | Genetic Programming and Evolvable Machines Vol. 23 (pages 557 to 579) |
| DOI | https://doi.org/10.1007/s10710-022-09445-9 |
Comparison of Outlier-Tolerant Models for Measuring Visual Complexity
| Authors | Adrian Carballal Mato, Carlos Fernández Lozano, Nereida Rodriguez-Fernandez, Iria Santos, Juan Jesús Romero Cardalda |
| Journal | Entropy Vol. 22 Num. 4 (pages 1 to 114) |
| DOI | https://doi.org/10.3390/e22040488 |
A point-based redesign algorithm for designing geometrically complex surfaces.A case study: Miralles's croissant paradox. IF: 2.373 (Q3)
| Authors | Adrian Carballal Mato, Rafael Iván Pazos Pérez, Nereida Rodriguez-Fernandez, Iria Santos, M. Dolores García Vidaurrazaga, Rabuñal, J.R. |
| Journal | IET Image Processing (pages 1 to 9) |
| DOI | https://doi.org/10.1049/iet-ipr.2020.0223 |
A Genetic Programming-Based Low-Level Instructions Robot for Realtimebattle. IF 2.494 Q2
| Authors | Juan Jesús Romero Cardalda, Antonino Santos Del Riego, Adrian Carballal Mato, Nereida Rodriguez-Fernandez, Iria Santos, Álvaro Torrente-Patiño, Corunet, Fernando Penousal Machado |
| Journal | Entropy Vol. 22 Num. 12 (pages 1362 to 1362) |
| DOI | https://doi.org/10.3390/e22121362 |
Avoiding the Inherent Limitations in Datasets Used for Measuring Aesthetics When Using a Machine Learning Approach
| Authors | Adrian Carballal Mato, Carlos Fernández Lozano, Nereida Rodriguez-Fernandez, Luz Castro Pena, Antonino Santos Del Riego |
| Journal | COMPLEXITY Vol. 2019 (pages 1 to 12) |
Innovación para la sostenibilidad: ¿a qué retos se enfrenta la industria del videojuego?
| Authors | Díaz-González María-Jesús. Nereida Rodriguez-Fernandez |
| Book |
Inteligencia artificial y transformación digital: ensayos y experiencias Publishing: Tirant Lo Blanch. ISBN: 978-84-1183-890-0 |
| Pages | From 219 to 237 |
Herramientas para la creación de contenido multimedia. Uso del motor de videojuegos Godot Engine
| Authors | Nereida Rodriguez-Fernandez. Álvaro Torrente-Patiño. Iria Santos. Juan Romero. Adrian Carballal Mato |
| Book |
Aprendizaje en aulas universitarias. Proyectos y casos desde las Ciencias Sociales Publishing: Tirant lo Blanch. ISBN: 9788411835251 |
| Pages | From 333 to 349 |
Gamificación aplicada al aula universitaria: estudio de caso en el Grado en Comunicación Audiovisual
| Authors | Carmen Costa Sanchez. Nereida Rodriguez-Fernandez. Iria Santos |
| Book |
Comunicación, creación artística y audiovisual: un marco para la innovación educativa Publishing: Dykinson. ISBN: 978-84-1170-148-8 |
| Pages | From 728 to 744 |
Ludificación del aprendizaje para el diseño de páginas "web"
| Authors | Iria Santos. Carmen Costa Sanchez. Nereida Rodriguez-Fernandez |
| Book |
Comunicación, creación artística y audiovisual: un marco para la innovación educativa Publishing: Dykinson. ISBN: 978-84-1170-148-8 |
| Pages | From 745 to 774 |
Aprendizaje cooperativo como metodología para el abordaje de contenidos teóricoscaso de estudio en asignaturas del Grado en Comunicación Audiovisual
| Authors | Nereida Rodriguez-Fernandez. Iria Santos. Carmen Costa Sanchez |
| Book |
Comunicación, creación artística y audiovisual: un marco para la innovación educativa Publishing: Dykinson. ISBN: 978-84-1170-148-8 |
| Pages | From 952 to 966 |
Aesthetic Composition Indicator Based on Image Complexity
| Authors | Adrian Carballal Mato. Luz Castro Pena. Carlos Fernández Lozano. Nereida Rodriguez-Fernandez. Juan Jesús Romero Cardalda. Penousal Machado |
| Book |
Interface Support for Creativity, Productivity, and Expression in Computer Graphics Publishing: IGI-Global. ISBN: 1522573712 |
| Pages | From 110 to 110 |
Approach to Minimize Bias on Aesthetic Image Datasets
| Authors | Adrian Carballal Mato. Luz Castro Pena. Nereida Rodriguez-Fernandez. Iria Santos. Antonino Santos-del-Riego. Juan Jesus Romero Cardalda |
| Book |
Interface Support for Creativity, Productivity, and Expression in Computer Graphics Publishing: IGI-Global. ISBN: 1522573712 |
| Pages | From 131 to 131 |
Da presencialidade á virtualización
5º Congreso Mundial de Educación EDUCA 2022
International
| Authors | Iria Santos, Luz Castro Pena, Nereida Rodriguez-Fernandez, Juan Jesús Romero Cardalda |
| Place | Santiago de Compostela (España) |
Evolving Image Enhancement Pipelines
10th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART)
International
| Authors | João Nuno Correia, leonardo vieira, Nereida Rodriguez-Fernandez, Juan Jesús Romero Cardalda, Penousal Machado |
| Place | Sevilla (España) |
| DOI | https://doi.org/10.1007/978-3-030-72914-1_6 |
Digital Image Quality Prediction System
III XoveTIC 2020
International
| Authors | Nereida Rodriguez-Fernandez, Iria Santos, Álvaro Torrente-Patiño, Adrian Carballal Mato |
| Organization | Centro de Investigación en Tecnoloxías da Información e as Comunicacións (CITIC) |
| Place | Coruña, A (España) |
A point-based genetic algorithm as a method ofrepresentation and generation of complex geometries
24th European Conference on Artificial Intelligence (ECAI 2020)
International
| Authors | Nereida Rodriguez-Fernandez, Iria Santos, Rafael Iván Pazos Pérez, Adrian Carballal Mato |
| Place | Santiago de Compostela (España) |
Estimulación musical temprana en casa: propuesta de aplicación móvil
IV Congreso Internacional Virtual en Investigación e Innovación Educativa. CIVINEDU 2020
International
| Authors | Nereida Rodriguez-Fernandez, Iria Santos, Francisco Cedron, Antonino Santos Del Riego, Juan Jesús Romero Cardalda, Adrian Carballal Mato |
| Place | Madrid (España) |
Usando Amazon Mechanical Turk para Evaluar Imágenes
VII Workshop Imagen Médica Captura e integración de datos 2019
International
| Authors | Nereida Rodriguez-Fernandez, Iria Santos |
| Organization | Universidade da Coruña |
| Place | Coruña, A (España) |
Dataset for Aesthetics Value Automatic Prediction
XoveTIC 2019
International
| Authors | Nereida Rodriguez-Fernandez, Iria Santos, Álvaro Torrente-Patiño |
| Organization | Centro de Investigación en Tecnoloxías da Información e as Comunicacións (CITIC) |
| Place | Coruña, A (España) |
MIMOMÚ: Programa Digital de Estimulación Musical Temprana
TechLING 2019: IV International Conference Language, Linguistics and Technology
International
| Authors | Nereida Rodriguez-Fernandez |
| Organization | Centro de Estudos Humanísticos da Universidade do Minho (CEHUM) |
| Place | Coruña, A (España) |
How to define the quality of images
MOL2NET 2018, International Conference on Multidisciplinary Sciences, 4th edition
International
| Authors | Adrian Carballal Mato, Nereida Rodriguez-Fernandez, Iria Santos, Luz Castro Pena, Juan Jesús Romero Cardalda |
| Place | Bilbao (España) |
| DOI | https://doi.org/10.3390/mol2net-04-05504 |
Redesign and performance of an automatic segmentation method
MOL2NET 2018, International Conference on Multidisciplinary Sciences, 4th edition
International
| Authors | Adrian Carballal Mato, Carlos Fernández Lozano, Francisco J. Nóvoa, Nereida Rodriguez-Fernandez, Iria Santos, GARCIA-GUIMARAES, MM, Guillermo Aldama, Calviño-Santos R, Vázquez-Rodríguez JM, Alejandro Pazos Sierra |
| Place | Bilbao (España) |
| DOI | https://doi.org/10.3390/mol2net-04-05501 |
Estereotipos y roles de género en videojuegos y tecnología
XII Iberoamerican Congress in Science, Technology and Gender
International
| Authors | Luz Castro Pena, Nereida Rodriguez-Fernandez, Iria Santos |
| Place | Bilbao (España) |
Academic or management positions held by teacher.