ED431B 2025/21 (GPC) GRUPO POTENCIAL CRECEMENTO [XUNTA]
| Funding entity | Xunta de Galicia |
| Main researches | Jose A. Iglesias Guitian |
| Type | Proyecto Programas Autonomicos |
| Dates | From 01/01/2025 to 31/12/2027 |
| Department | Computer Science and Information Technologies |
| Knowledgment area | Computational Science and Artificial Intelligence |
| Research | Research group Computer Graphics & Visual Computing |
| Research lines | Computer Graphics, Scientific Visualization, Volume Rendering, Ray-Tracing, Virtual Reality |
| Contacto | UDC directory |
| Orcid id0000-0002-0817-1010 ResearcherIDA-9718-2017 Scopus24334958800 | |
This section shows the teaching given in degrees, masters and other officers studies in last 6 years.
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
|
3D Modeling and Image Rendering
Master's Degree in Extended Reality
|
Compulsory | 3 | 10 |
|
Adaptation to Other Graphics Engines
Master's Degree in Extended Reality
|
Optional | 9 | 18 |
|
Advanced Image and Sound Rendering
Master's Degree in Extended Reality
|
Optional | 0 | 3.5 |
|
Advanced Rendering Techniques
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 28.5 |
|
Advanced XR Programming
Master's Degree in Extended Reality
|
Optional | 0 | 8 |
|
Computer Science Preliminaries
Degree in Computer Engineering
|
Core | 0 | 9 |
|
Final Year Dissertation
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 4 |
|
Final Year Dissertation. Mention in Computer Engineering
Degree in Computer Engineering
|
Compulsory | 0 | 2.66666666666667 |
|
Final Year Dissertation. Mention in Computer Science
Degree in Computer Engineering
|
Compulsory | 0 | 2.66666666666667 |
|
Master's Dissertation
Master in High Performance Computing
|
Compulsory | 0 | 5 |
|
Networks
Degree in Computer Engineering
|
Compulsory | 0 | 30 |
|
Shading
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 44.5 |
|
Work Placement
Degree in Digital Creation, Animation and Video Games
|
Compulsory | 0 | 1.5 |
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
| 3D Modeling and Image Rendering | Compulsory | 3 | 10 |
| Advanced Image and Sound Rendering | Optional | 3 | 7 |
| Advanced Rendering Techniques | Optional | 0 | 31.5 |
| Advanced XR Programming | Optional | 7.5 | 15.5 |
| Computer Science Preliminaries | Core | 0 | 31.5 |
| Final Year Dissertation | Compulsory | 0 | 4 |
| Final Year Dissertation. Mention in Computer Science | Compulsory | 0 | 6.66 |
| Master's Dissertation | Compulsory | 0 | 5 |
| Shading | Optional | 0 | 46.5 |
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
|
Advanced Rendering Techniques
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 31.5 |
|
Shading
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 46.5 |
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
|
Advanced Rendering Techniques
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 31.5 |
|
Shading
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 46.5 |
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
|
Advanced Rendering Techniques
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 31.5 |
|
Final Year Dissertation. Mention in Information Technology
Degree in Computer Engineering
|
Compulsory | 0 | 8 |
|
Shading
Degree in Digital Creation, Animation and Video Games
|
Optional | 0 | 31.5 |
| Subject and involved studies | Type | Distance hours | Total hours |
|---|---|---|---|
|
Computer Graphics Fundamentals
Master´s Degree in Designs, Development and Marketing of Videogames
|
Compulsory | 0 | 4 |
Defined tutoring by teacher for 2025/2026 academic course.
| Quarter | Day | Site |
|---|---|---|
| 1st quarter |
Monday
10:00 a 11:30 |
[ Correo | MS Teams ] |
| 2nd quarter |
Wednesday
09:30 a 12:30 |
[correo | MS Teams] |
| 2nd quarter |
Friday
09:30 a 12:30 |
[correo | MS Teams] |
Directed or codirected by current teacher since 2013 year.
| Automotive Semantic Segmentation using Deep Learning |
| Compostela |
| Virtual reality GUI implementation for advanced 3D radiologic image display. |
| Procedural 3D content generation for game-engine based simulation platforms |
Select merit type and year to query research merits.
ED431B 2025/21 (GPC) GRUPO POTENCIAL CRECEMENTO [XUNTA]
| Funding entity | Xunta de Galicia |
| Main researches | Jose A. Iglesias Guitian |
| Type | Proyecto Programas Autonomicos |
| Dates | From 01/01/2025 to 31/12/2027 |
UroSnapshot: diseño de un sistema de captura, reconstrucción y visualización 3D basado en técnicas de inteligencia artificial
| Funding entity | Uro Vehículos Especiales S.A. |
| Main researches | Jose A. Iglesias Guitian; Luis Omar Alvarez Mures |
| Type | Contrato |
| Dates | From 01/08/2025 to 31/10/2026 |
Computación gráfica avanzada y visualización científica en entornos de realidad virtual. Generación procedural de escenarios 3D para su uso en simulación e inteligencia artificial. (Proxecto excelencia 2021)
| Funding entity | Consellería de Cultura, Educación e Ordenación Universitaria |
| Main researches | Jose Antonio Iglesias Guitián |
| Type | Proyecto Programas Autonomicos |
| Dates | From 01/01/2021 to 20/11/2025 |
Generación Procedural de Escenarios Aumentados con Anotación de Datos Automática
| Funding entity | Ministerio de Ciencia e Innovación |
| Main researches | José Antonio Iglesias Gutián |
| Type | Proyecto Programas Nacionales |
| Dates | From 01/09/2021 to 31/08/2024 |
Simulación del transporte de luz para la reconstrucción y manipulación interactiva de imágenes volumétricas a través de dispositivos de realidad virtuall
| Funding entity | FUNDACIÓN BBVA |
| Main researches | Jose A. Iglesias-Guitian |
| Type | Proyecto Otros Programas |
| Dates | From 01/07/2021 to 30/06/2023 |
Ciencia e Enxeñería de datos para a avaliación, predición poboacional e personalizada da evolución da enfermidade COVID-19 (Ref. COV20/00604)
| Funding entity | Axencia Galega de Innovación |
| Main researches | Ricardo Cao Abad; Manuel Francisco González Penedo |
| Type | Proyecto Programas Autonomicos |
| Dates | From 01/11/2020 to 31/12/2022 |
Developing Autonomous Navigation Agents (DANA)
| Funding entity | Ministerio de Economía y Competitividad (MINECO) |
| Main researches | Antonio M. Lopez y Jose A. Iglesias Guitian |
| Type | Proyecto Programas Nacionales |
| Dates | From 31/12/2018 to 31/12/2020 |
Augmented Reality with Animated Persons
| Funding entity | Audi Electronic Ventures GmbH |
| Main researches | Antonio M. Lopez y Jose A. Iglesias Guitian |
| Type | Contrato |
| Dates | From 01/07/2018 to 31/01/2019 |
H2020 COFUND P-SPHERE (Subproject CVPR03)
| Funding entity | H2020 Research and Innovation Programme under the Marie Sklodowska- Curie g.a. 665919 |
| Main researches | Antonio M. Lopez (IP) y Jose A. Iglesias Guitian (Co-IP) |
| Type | Proyecto UE |
| Dates | From 23/05/2017 to 23/05/2020 |
Synthetic Virtual City Intersections
| Funding entity | Unity Industrial Academic Cooperative Agreement |
| Main researches | Antonio M. Lopez y Jose A. Iglesias Guitian |
| Type | Contrato |
| Dates | From 15/09/2017 to 15/03/2018 |
Lensflare (Cinematic Lighting). Merging film and game production pipelines: film quality lighting using game engine technology.
| Funding entity | Innovate UK Program (UK) |
| Main researches | Kenny Mitchell et al. |
| Type | Proyecto Otros Programas |
| Dates | From 31/07/2014 to 01/08/2016 |
Lightslice: Captura, Análisis y Aplicaciones del Transporte de Luz Multidimensional (Aplicación a Imágen Médica)
| Funding entity | Ministerio de Economía y Competitividad (MINECO) |
| Main researches | Diego Gutierrez |
| Type | Proyecto Programas Nacionales |
| Dates | From 01/01/2014 to 31/12/2016 |
MIMESIS: Técnicas de bajo coste para la adquisición de modelos de apariencia de materiales.
| Funding entity | Fondo Europeo de Desarrollo Regional (FEDER) |
| Main researches | Diego Gutierrez |
| Type | Proyecto Programas Nacionales |
| Dates | From 01/11/2012 to 01/11/2013 |
GOLEM: Realistic Virtual Humans
| Funding entity | Union Europea |
| Main researches | Diego Gutierrez |
| Type | Proyecto UE |
| Dates | From 01/09/2010 to 31/08/2014 |
PROCEDIMIENTO, PROGRAMA INFORMÁTICO, SISTEMA Y SISTEMA INFORMÁTICO PARAELIMINACIÓN DE RUIDO EN UNA SECUENCIA DE IMÁGENES
| Type | Patente |
| Entity | |
| Authors | José A. Iglesias Guitián |
| Application date | 16/11/2021 |
| Approval date | 06/07/2022 |
Noise reduction on G-buffers for Monte Carlo filtering
| Type | Patente |
| Entity | Disney Enterprises, Inc. |
| Authors | Kenneth Mitchell, Jose A. Iglesias-Guitian, Bochang Moon, Steven G. McDonagh |
| Application date | 13/06/2017 |
| Approval date | 03/09/2019 |
System and method of presenting views of a virtual space
| Type | Patente |
| Entity | Disney Enterprises, Inc. |
| Authors | Kenneth Mitchell, Charalampos Koniaris, Jose A. Iglesias-Guitian, Bochang Moon, Eric Smolikowski |
| Application date | 21/10/2016 |
| Approval date | 12/06/2018 |
Adaptive rendering with linear predictions
| Type | Patente |
| Entity | Pixar |
| Authors | Kenneth Mitchell, Bochang Moon, José A. Iglesias Guitián |
| Application date | 15/06/2016 |
| Approval date | 13/02/2018 |
All for one, and one for all: Urbansyn dataset, the third musketeer of synthetic driving scenes
| Authors | José L. Gómez, Manuel Silva, Antonio Seoane Nolasco, Agnés Borràs, Mario Noriega, Germán Ros, José A. Iglesias Guitián, Antonio M. López |
| Journal | Neurocomputing Vol. 637 (pages 1 to 16) |
| DOI | https://doi.org/10.1016/j.neucom.2025.130038 |
Real-Time Denoising of Volumetric Path Tracing for Direct Volume Rendering
| Authors | José A. Iglesias Guitián, Prajita Mane, Bochang Moon |
| Journal | IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS Vol. 28 Num. 7 (pages 2734 to 2747) |
| DOI | https://doi.org/10.1109/tvcg.2020.3037680 |
Neural James-Stein Combiner for Unbiased and Biased Renderings
| Authors | Jeongmin Gu, José A. Iglesias Guitián, Bochang Moon |
| Journal | ACM TRANSACTIONS ON GRAPHICS Vol. 41 Num. 6 (pages 1 to 14) |
| DOI | https://doi.org/10.1145/3550454.3555496 |
Variable Rate Deep Image Compression With Modulated Autoencoder
| Authors | Yang, Fei, Herranz, Luis, van de Weijer, Joost, José A. Iglesias Guitián, Antonio M. López, Mozerov, Mikhail G |
| Journal | IEEE SIGNAL PROCESSING LETTERS Vol. 27 (pages 331 to 335) |
| DOI | https://doi.org/10.1109/lsp.2020.2970539 |
Noise Reduction on G-Buffers for Monte Carlo Filtering
| Authors | Bochang Moon, José A. Iglesias Guitián, Steven G. McDonagh, Kenny Mitchell |
| Journal | COMPUTER GRAPHICS FORUM Vol. 36 Num. 8 (pages 600 to 612) |
Pixel History Linear Models for Real-Time Temporal Filtering
| Authors | José A. Iglesias Guitián, Bochang Moon, Charalampos Koniaris, Eric Smolikowski, Kenny Mitchell |
| Journal | Computer Graphics Forum Vol. 35 Num. 7 (pages 363 to 372) |
Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings
| Authors | Benedikt Bitterli, Fabrice Rouselle, Bochang Moon, José A. Iglesias Guitián, David Adler, Kenny Mitchell, Wojciech Jarosz, Jan Novak |
| Journal | Computer Graphics Forum (pages 107 to 117) |
| DOI | https://doi.org/10.1111/cgf.12954 |
Adaptive Rendering with Linear Predictions
| Authors | Bochang Moon, José A. Iglesias Guitián, Sung-Eui Yoon, Kenny Mitchell |
| Journal | ACM TRANSACTIONS ON GRAPHICS Vol. 34 Num. 4 (pages 121 to 131) |
| DOI | https://doi.org/10.1145/2766992 |
A Biophysically-Based Model of the Optical Properties of Skin Aging
| Authors | José A. Iglesias Guitián, Carlos Aliaga, Adrian Jarabo, Diego Gutiérrez |
| Journal | COMPUTER GRAPHICS FORUM Vol. 34 Num. 2 (pages 45 to 55) |
| DOI | https://doi.org/10.1111/cgf.12540 |
State-of-the-art in Compressed GPU-Based Direct Volume Rendering
| Authors | Marcos Balsa Rodríguez, Enrico Gobbetti, José A. Iglesias Guitián, Maxim Makhinya, Fabio Marton, Renato Pajarola, Susanne K. Suter |
| Journal | Computer Graphics Forum Vol. 33 Num. 6 (pages 77 to 100) |
| DOI | https://doi.org/10.1111/cgf.12280 |
COVRA: A compression-domain output-sensitive volume rendering architecture based on a sparse representation of voxel blocks
| Authors | Enrico Gobbetti, José A. Iglesias Guitián, Fabio Marton |
| Journal | Computer Graphics Forum Vol. 31 Num. 3pt4 (pages 1315 to 1324) |
| DOI | https://doi.org/10.1111/j.1467-8659.2012.03124.x |
Interactive Multiscale Tensor Reconstruction for Multiresolution Volume Visualization
| Authors | Susanne K. Suter, Jose A. Iglesias Guitian, Fabio Marton, Marco Agus, Andreas Elsener, Christoph P.E. Zollikofer, M. Gopi, Enrico Gobbetti, Renato Pajarola |
| Journal | IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS (pages 2135 to 2143) |
A GPU framework for parallel segmentation of volumetric images using discrete deformable models
| Authors | Jérome Schmid, José A. Iglesias Guitián, Enrico Gobbetti, Nadia Magnenat-Thalmann |
| Journal | VISUAL COMPUTER Vol. 27 Num. 2 (pages 85 to 95) |
View-dependent Exploration of Massive Volumetric Models on Large Scale Light Field Displays
| Authors | José A. Iglesias Guitián, Enrico Gobbetti, Fabio Marton |
| Journal | VISUAL COMPUTER Vol. 26 Num. 6--8 (pages 1037 to 1047) |
An interactive 3D medical visualization system based on a light field display
| Authors | Marco Agus, Fabio Bettio, Andrea Giachetti, Enrico Gobbetti, José A. Iglesias Guitián, Fabio Marton, Jonas Nilsson, Giovanni Pintore |
| Journal | VISUAL COMPUTER Vol. 25 Num. 9 (pages 883 to 893) |
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
| Authors | Enrico Gobbetti, Fabio Marton, José A. Iglesias Guitián |
| Journal | VISUAL COMPUTER Vol. 24 Num. 7-9 (pages 797 to 806) |
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
| Authors | Marco Agus, Enrico Gobbetti, José A. Iglesias Guitián, Fabio Marton, Giovanni Pintore |
| Journal | Computer Graphics Forum Vol. 27 Num. 3 (pages 231 to 240) |
Physically Walking in Digital Spaces¿A Virtual Reality Installation for Exploration of Historical Heritage
| Authors | Luis Antonio Hernández Ibáñez, Javier Taibo, Juan David Blanco Miguez, José A. Iglesias Guitián, Seoane, J.-A., Alberto Jaspe Villanueva, M. Rocio López Mihura |
| Journal | INTERNATIONAL JOURNAL OF ARCHITECTURAL COMPUTING Vol. 5 Num. 3 (pages 487 to 506) |
Context Preserving Focal Probes for Exploration of Volumetric Medical Datasets
| Authors | Yanlin Luo. José A. Iglesias Guitián. Enrico Gobbetti. Fabio Marton |
| Book |
Modelling the Physiological Human, 3D Physiological Human Workshop. Vol. 5903 Publishing: Springer-Verlag Berlin Heidelberg. ISBN: 978-3-642-10470-1 |
| Pages | From 187 to 198 |
Interfacce uomo-macchina nella Realta Virtuale
| Authors | José A. Iglesias Guitián. Marco Agus |
| Book |
Human Computer Interaction -- fondamenti e prospettive Publishing: Polimetrica. ISBN: 978-8876991455 |
| Pages | From 289 to 330 |
Immersive 3D Medical Visualization in Virtual Reality using Stereoscopic Volumetric Path Tracing
IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2024)
International
| Authors | Javier Taibo, José A. Iglesias Guitián |
| Organization | IEEE Computer Society |
| Place | Orlando, FL (Estados Unidos) |
| DOI | https://doi.org/10.1109/vr58804.2024.00123 |
A Real-time Coarse-to-fine Multiview Capture System for All-in-focus
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video
International
| Authors | Fabio Marton, Enrico Gobbetti, Fabio Bettio, José A. Iglesias Guitian, Ruggero Pintus |
| Place | Antalya (Turquía) |
Progresos en la Reconstrucción y Visualización 3D de Tomografías Computerizadas
V Workshop International en Imagen Médica Captura e Integración de Datos Clínicos 2017
International
| Authors | José A. Iglesias Guitián |
| Organization | Universidade da Coruña (UDC) |
| Place | Coruña, A (España) |
User, Metric, and Computational Evaluation of Foveated Rendering
SAP '16 Proceedings of the ACM Symposium on Applied Perception
International
| Authors | Nicholas Swafford, José A. Iglesias Guitián, Charalampos Koniaris, Bochang Moon, Darren Cosker, Kenny Mitchell |
| Organization | ACM Symposium on Applied Perception |
| Place | Anaheim (CA) (Estados Unidos) |
| DOI | https://doi.org/10.1145/2931002.2931011 |
Real-time Deblocked GPU Rendering of Compressed Volumes
19th International Workshop on Vision, Modeling and Visualization (VMV 2014)
International
| Authors | Fabio Marton, Jose A. Iglesias-Guitian, José Diaz, Enrico Gobbetti |
| Organization | EUROGRAPHICS |
| Place | Darmstadt (Alemania) |
| DOI | https://doi.org/10.2312/vmv.20141290 |
A Survey of Compressed GPU-based Direct Volume Rendering
Eurographics 2013
International
| Authors | Marcos Balsa Rodríguez, Enrico Gobbetti, Jose A. Iglesias-Guitian, Maxim Makhinya, Fabio Marton, Renato Pajarola, Susanne K. Suter |
| Organization | EUROGRAPHICS |
| Place | Girona (España) |
| DOI | https://doi.org/10.2312/conf/eg2013/stars/117-136 |
Edge Adaptive and Energy Preserving Volume Upscaling for High Quality
Eurographics Italian Chapter Conference
National
| Authors | Andrea Giachetti, José A. Iglesias Guitian, Enrico Gobbetti |
| Place | Verona (Italia) |
| DOI | https://doi.org/10.2312/localchapterevents/italchap/italianchapconf2010/017-023 |
Split-Voxel: A Simple Discontinuity-Preserving Voxel Representation for Volume Rendering
8th IEEE/EG International Symposium on Volume Graphics (VG2010)
International
| Authors | Marco Agus, Enrico Gobbetti, José A. Iglesias Guitian, Fabio Marton |
| Place | Norrköping (Suecia) |
| DOI | https://doi.org/10.2312/vg/vg10/021-028 |
Half-day Tutorial on 3D Anatomical Modelling and Simulation Concepts (Eurographics 2009)
Eurographics 2009
International
| Authors | Nadia Magnenat-Thalmann, Jérome Schmid, Herve Delingette, Marco Agus, Jose A. Iglesias-Guitian |
| Organization | Technische Universität München * |
| Place | Munich (Alemania) |
Academic or management positions held by teacher.