Luis Omar Álvarez Mures  

Profesor contratado interino de sustitución (INT-SU)

Department Civil Engineering
Knowledgment area Cartographic Engineering, Geodesics and Photogrammetry
Research  Research group Computer Graphics & Visual Computing
Research lines Computer Vision: Image Generation, Detection. Computer Graphics: Scientific Visualization, Point-based Rendering, Neural Rendering. High Performance Computing: CFD Simulation, GPGPU.
Keywords render, GPGPU, in-situ/online analysis, artificial intelligence, computer vision, fluid simulation, object detection, semantic segmentation, automatic production
Contacto UDC directory
Orcid id0000-0002-6042-3588 ResearcherIDKYQ-6258-2024 Scopus57193988059

Teaching

Subjects taught

This section shows the teaching given in degrees, masters and other officers studies in last 6 years.

Subject and involved studies Distance hours Total hours
3D Postproduction and Visual Effects 0 65
Character Development I. Appearance 0 20
Digital Post-Production 0 96
Final Year Dissertation 0 0.5
Final Year Dissertation 0 4
Level Develpment and Visual Programming 0 11
Master's Dissertation 0 26
Subject and involved studies Distance hours Total hours
3D Postproduction and Visual Effects
Degree in Digital Creation, Animation and Video Games
0 76
Character Development
Degree in Digital Creation, Animation and Video Games
0 22
Character Development I. Appearance
Master´s Degree in Designs, Development and Marketing of Videogames
0 18
Digital Post-Production
Degree in Audiovisual Communication
0 96
Final Year Dissertation
Degree in Audiovisual Communication
0 16.5
Interface Design and User Experience
Master´s Degree in Designs, Development and Marketing of Videogames
0 6
Level Develpment and Visual Programming
Master´s Degree in Designs, Development and Marketing of Videogames
0 7
Master's Dissertation
Master´s Degree in Designs, Development and Marketing of Videogames
0 16
Subject and involved studies Distance hours Total hours
3D Postproduction and Visual Effects
Degree in Digital Creation, Animation and Video Games
0 76
Character Development
Degree in Digital Creation, Animation and Video Games
0 33
Character Development I. Appearance
Master´s Degree in Designs, Development and Marketing of Videogames
0 20
Digital Post-Production
Degree in Audiovisual Communication
0 96
Final Year Dissertation
Degree in Audiovisual Communication
0 10
Final Year Dissertation. Mention in Information Technology
Degree in Computer Engineering
0 2.66666666666667
Master's Dissertation
Master´s Degree in Designs, Development and Marketing of Videogames
0 24
Subject and involved studies Distance hours Total hours
3D Modeling and Animation for Video Games I
Master´s Degree in Designs, Development and Marketing of Videogames
0 11
3D Postproduction and Visual Effects
Degree in Digital Creation, Animation and Video Games
0 74
Character Development
Degree in Digital Creation, Animation and Video Games
0 21
Character Development I. Appearance
Master´s Degree in Designs, Development and Marketing of Videogames
0 18
Character Development II. Behaviour
Master´s Degree in Designs, Development and Marketing of Videogames
0 39
Digital Post-Production
Degree in Audiovisual Communication
0 100
Interface Design and User Experience
Master´s Degree in Designs, Development and Marketing of Videogames
0 8
Level Develpment and Visual Programming
Master´s Degree in Designs, Development and Marketing of Videogames
0 10
Master's Dissertation
Master's in Computer Engineering
0 3.33
Video Game Project
Degree in Digital Creation, Animation and Video Games
0 14
Subject and involved studies Distance hours Total hours
3D Modeling and Animation for Video Games II
Master´s Degree in Designs, Development and Marketing of Videogames
0 19
Character Development I. Appearance
Master´s Degree in Designs, Development and Marketing of Videogames
0 17
Character Development II. Behaviour
Master´s Degree in Designs, Development and Marketing of Videogames
0 38
Character Modeling I. Materials
Master´s Degree in Designs, Development and Marketing of Videogames
0 8
Digital Post-Production
Degree in Audiovisual Communication
0 120
Interface Design and User Experience
Master´s Degree in Designs, Development and Marketing of Videogames
0 17
Level Develpment and Visual Programming
Master´s Degree in Designs, Development and Marketing of Videogames
0 38
Materials and Lighting
Degree in Digital Creation, Animation and Video Games
0 45
Video Game Development Workshop
Master´s Degree in Designs, Development and Marketing of Videogames
0 8.5
Subject and involved studies Distance hours Total hours
Character Development I. Appearance
Master´s Degree in Designs, Development and Marketing of Videogames
0 17
Character Development II. Behaviour
Master´s Degree in Designs, Development and Marketing of Videogames
0 25
Graphic Expression
Degree in Audiovisual Communication
0 45
Interface Design and User Experience
Master´s Degree in Designs, Development and Marketing of Videogames
0 17
Level Develpment and Visual Programming
Master´s Degree in Designs, Development and Marketing of Videogames
0 38
Materials and Lighting
Degree in Digital Creation, Animation and Video Games
0 45

Defined tutoring by teacher for 2024/2025 academic course.

Faculty of Communication Studies

Quarter Day Site
1st quarter Monday
12:30 a 14:30
Teams/Despacho, reserva previa
1st quarter Tuesday
11:00 a 14:00
Teams/Despacho, reserva previa
2nd quarter Monday
09:00 a 12:00
Teams/Despacho, reserva previa
2nd quarter Tuesday
10:00 a 13:00
Teams/Despacho, reserva previa
2nd chance Monday
09:00 a 12:00
Teams/Despacho, reserva previa

Ferrol Engineering Polytechnic University College

Quarter Day Site
1st quarter Monday
09:00 a 10:00
Teams, reserva previa
2nd chance Tuesday
09:00 a 12:00
Teams, reserva previa

Research results

Select merit type and year to query research merits.

TOVIAS: Visualización, interacción y análisis topográfico

Funding entity Centro para el Desarrollo Tecnológico e Industrial (CDTI)
Main researches Juan Ramón Rabuñal Dopico
Type Contrato
Dates From 14/03/2013 to 31/12/2015

PlayNet: real-time handball play classification with Kalman embeddings and neural networks

Authors Omar A. Mures, Javier Taibo, Emilio J. Padrón, José A. Iglesias Guitián
Journal VISUAL COMPUTER Vol. 40 Num. 4 (pages 2695 to 2711)
DOI https://doi.org/10.1007/s00371-023-02972-1

A Comprehensive Handball Dynamics Dataset for Game Situation Classification

Authors Omar A. Mures, Javier Taibo, Emilio J. Padrón, José A. Iglesias Guitián
Journal Data in Brief Vol. 52 Num. 2
DOI https://doi.org/10.1016/j.dib.2023.109848

An application of Fish detection based on eye search with Artificial Vision and Artificial Neural Networks. IF:3.103 (Q2)

Authors Ángel José Rico Díaz, Juan Ramón Rabuñal Dopico, M. Gestal, Omar A. Mures, Puertas, J.
Journal WATER Vol. 12 Num. 3013 (pages 1 to 20)
DOI https://doi.org/10.3390/w12113013

Predicting vertical urban growth using genetic evolutionary algorithms in Tokyo's Minato Ward. IF:1.165 (Q3)

Authors Rafael Iván Pazos Pérez, Adrian Carballal Mato, Juan Ramón Rabuñal Dopico, Omar A. Mures, M. Dolores García Vidaurrazaga
Journal Journal of Urban Planning and Development (pages 1 to 11)
DOI https://doi.org/10.1061/(asce)up.1943-5444.0000413

Assisted surface redesign by perturbing its point cloud representation. I.F.: 0.695 (Q4)

Authors Rafael Iván Pazos Pérez, Adrian Carballal Mato, Juan R. Rabuñal, Omar A. Mures, M. Dolores García Vidaurrazaga
Journal IET Software Vol. 12 Num. 3 (pages 251 to 257)

Virtual Reality and Point-Based Rendering in Architecture and Heritage

Authors
Book Handbook of Research on Visual Computing and Emerging Geometrical Design Tools
Vol. 1 Publishing: IGI-Global.
ISBN: 9781522500292
Pages From 78 to 95

Point Cloud Manage: Applications of a Middleware for Managing Huge Point Clouds

Authors Omar A. Mures. Alberto Jaspe. Emilio J. Padrón. Juan Ramón Rabuñal Dopico
Book Effective Big Data Management and Opportunities for Implementation
Publishing: IGI Global.
ISBN: 9781522501824
Pages From 202 to 216

In-transit Molecular Dynamics Analysis with Apache Flink
Workshop on In Situ Infrastructures for Enabling Extreme-Scale Analysis and Visualization, ISAV 2018
International

Authors Henrique C. Zanúz, Bruno Raffin, Omar A. Mures, Emilio J. Padrón
Place Dallas (TX) (Estados Unidos)
DOI https://doi.org/10.1145/3281464.3281469

Leveraging the Power of Big Data Tools for Large Scale Molecular Dynamics Analysis
XXVII Jornadas de Paralelismo (JP2016)
National

Authors Omar A. Mures, Emilio J. Padrón, Bruno Raffin
Place Salamanca (España)

Positions

Academic or management positions held by teacher.

Consello do Departamento Enxeñaría Civil

PDI (Membros Natos)

From 15/03/2023.

Consello do Departamento Enxeñaría Civil

PDI (Membros Natos)